Arena 0.5 Sets – How to get your head start in PvP
Posted On Monday, April 7th, 2008 By Jay
Braids over at Out of Mana beat me to the punch. Here is an excellent article on how to gear up to be competitive in PvP.
MMO and Game Industry Related blogging
Posted On Monday, April 7th, 2008 By Jay
Braids over at Out of Mana beat me to the punch. Here is an excellent article on how to gear up to be competitive in PvP.
Posted On Monday, April 7th, 2008 By Jay
Last week with much debating, we reformed our 3v3. PWM is our latest foray and we loved it. I found the class composition to be very complementary. We went 11-6. Very successful week. Here are my observations.
Kill the hunter.
Just do it. Our first match we went after another target first, lock and pet I believe to lock down the fears. The hunter own’d me in about 5 seconds. There was nothing I could do, I even pillar danced fairly well. From this point forward we destroyed every hunter first. When we killed the hunter, we won. A common group was hunter/lock/X. We killed then in this order.
I’m at my best when I can perform at my best.
We won every match when my team mates protected me from nasties. Those nasties include: Hunters, Warlocks, Rogues and Warrior. In that order. Every other class I can 1v1 effectively while they take out a target. Of particular note, Frost Nova > Warrior. This is the single best priest defense. I know alot of magesmage, use frost mage to protect your team against warriors.
already Continue Reading
Posted On Monday, April 7th, 2008 By Jay
10-8
Although this isn’t a great rating, we learned lots, rather, we have the opportunity to learn lots. We started a brand new team. We beat teams we should have beat and we lost to teams that should have beaten us. Its been a great overall experience. Some thoughts:
Know when to turn on the offense.
This is a tough one because any time you are not healing you risk someone dying. We have a unique setup in that roughly 60% of the time, there is one sheeped target. This allows me to occasionally add a smite/mind blast/shadow word:death to a target. Each is about 1k damage and has their benefits.
“But I’m a priest, I should be healing!”
Yes you should! Always, keeping your mates alive is priority #1! Arena is all about knowing your class, 100% in and out. Its about knowing when you can afford double the mana for a binding heal and when you can’t. There’s always a time when as a priest you need to try on a new hat. Mana burn is just as important in the arena as flash heal. Chew on that.
Know when to quit!
This is an odd one. In my 2v2 we were shooting Continue Reading
