Disc Priest – Sample Builds

Posted On Wednesday, April 16th, 2008 By Jay

Scito te ipsum
Latin for “Know thyself.”
When choosing to spec your priest discipline, one should ask yourself what you want to accomplish? Another important question is what am I good at? And more importantly “What do I enjoy doing?” Discipline isn’t as marred with specific roles like pally prot vs pally holy, but it can at times be as trying.  You’ll get compared to Holy Priests alot.  Just remember that Disc Priest is about survivability.  If that means surviving social stigma as well, so be it!
41 20 0 Solid Pve Spec

Silent Resolve provides needed threat reduction.
Improved Divine Spirit for that extra dmg and healing to ALL beneficiaries of the buff.
Mental Agility, Mental Strength and Meditation. These are all staples of the disc build.
Standard Healing talents.
Power Infusion: Great for that added spell haste.
Pain Suppression: To keep folks alive you KNOW are going to be healed by someone else.

if I wanted to raid as a disc spec, I would follow this route. There’s much needed threat reduction and all the useful spells in disc. Improved PW:S, Improved PW:F and Improved Spirit for your buffing pleasure. The problem with this spec is that you may Continue Reading

Offensive Priest Healing – Importance of Presence

Posted On Wednesday, April 16th, 2008 By Jay

Offensive healing. Arena pvp is a unique situation. You enter with a predefined set of teammates, so does the other team. The other team knows they will be fighting other players. Even more so then BGs, losing in an arena match is more detrimental then a BG. Combining all these factors creates a unique situation for a priest. These factors contribute to a larger overall sense of competition. Knowing this and keeping your cool will mean you live and win.
We have great presence!
That’s right folks, we’re a fairly squishy, and we make other casters nervous. We can heal through their damage, fear, dispel through spells and remove pally bubbles. We are scary(SCAR EE). As I’ve moved slowly up in the arena ratings, I notice a few behaviors. Casters stand by a pillar. Or teams actively work to separate their foes. Using this presence can really make the opposing team sweat. Use you presence to affect the other team. You can force the druid to stay out of LoS. You can force the paladin to heal while you drain his mana. You can Continue Reading

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