The truth about War and WoW IMHO
Posted On Monday, October 13th, 2008 By Jay
I’ve been struggling since release to communicate anything revolving a comparison between these two games. Is it the game mechanics? Maybe. Is it the newness of Warhammer? I doubt it. Here’s my take.
The pure game mechanics of Warhammer Online as a healer are more fun than WoW. I always feel tough. I always have 4 or more abilities to use during an encounter. I can help out during any situation, offensively, defensively and support. War doesn’t need to do an itemization change (spell damage/healing to spellpower) to make items work for healers. Each stat provides both an offensive and defensive boost. For example, Willpower increase my healing output and increases the chance that all my attacks will interrupt a spell caster. Since character damage or healing output is linked to a stat and not an item, doesn’t prevent nor encourage any specific play style. That’s a breath of fresh air.
In addition to the game mechanics, I also have the freedom to level however I want. And the best part is that I can join a scenario (BGs in War) and will have my level adjusted to 3 levels below the max for that tier. This means I can ALWAYS PVP Continue Reading
