Tank in Order, Heal if destruction, Rant if player
Posted On Monday, October 27th, 2008 By Jay
I just hit 14 on my swordmaster and 13 on my zealot. Going from tier to tier is a lot of fun except a few minor issues.
First, where are my flight paths? Seriously, there’s like 1 per region, what’s that shit about? What it does is penalize me the player for wanting to experience new content. Let me illustrate an example:
Last night, my guild wanted to get together for some early tier 2 PQ action. So, I flew out to Shadowlands in the dark elf territory to start gathering the troops. My guildies had the option of travelling to two points; (1) the first war camp which is a 10 minute run from the previous tier and (2) the mid point war camp in the Shadowlands which was again a 10 minute walk to the location. Royal pain in the butt. Total tiem to get the group together, 30 minutes! 30 minutes of travel time! Pitiful.
Second, is class disparity. DPS classes in War are REALLY fun. By their nature DPS is more fun than the support. Missing a healer means you can’t complete PQs at all. Missing a Tank means you can’t complete 50% of all PQs. That’s 50% of Continue Reading
