Priestly Game Mechanics

Posted On Friday, January 23rd, 2009 By Jay

As promised, I’ve returned to discuss the topic no one shall ever mention!  There are new game mechanics on the horizon for priests and healers in general.  I know there are many ideas out there.  I’ve been stewing over some interesting proactive spells to add to the priest arcenal.  I was recently inspired by a simple, yet loaded question over at World of Matticus.  The question revolved around perceived hindrances or help hands from added bonus effects while healing.  Hearing that Blizzard is currently working on a large scale healing review, I’d like to brain storm a little bit.
For titles and reference sake, I like the term prayer when naming new priest mechanics.  Hold on!  Prayers exist currently in the priest healing paradigm.  That’s right!  Prayer of Healing was our first prayer which healed every member in the group for a relatively large amount.  Not, correct me if I’m wrong, Prayer of Healing was a newer mechanic to what is now known as Vanilla Wow.
Fast forward to BC, with the introduction of Prayer of Mending.  Awesome spell.  It acts as a buff,  Upon the target taking damage, the buff will jump to a closer target and reduce its counter by Continue Reading

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