Things I like: Eve Online
Posted On Friday, June 19th, 2009 By Jay
#0.75 Work has been crazy and that means we’re very close to shipping. That’s exciting! Eve and Street Fighter 4 have been dominating my play time.
#1 I love Eve Online’s Skill Development system. More skills = more options. Options include but are not limited to: Bigger ships, industrial focus, auction house focus, crafting focused, making what you use on a ship better, etc etc. It is a true horizontal development system, and I love it!
#2 When I defeat someone in PVP, there is a real world dollar value attached to the defeat. In the smaller frigates, maybe 10 cents a ship. For the later ships, you’re looking at anywhere from dollars to thousands of dollars per kill. And you thought losing a BG in WoW was an inconvenience.
#3 Griefing isn’t stopped in Eve, but the attacker will be destroyed if they engage you. See #2 into why only for the crazy is this an acceptable activity.
#4 Different activities allow for varying levels of player interaction. Mining, crafting and selling are HIGH social activites. Meaning instead of looking at a horrible crafting UI, you can chat while your merchandise is being created. PVP combat is a LOW social activity in that Continue Reading
