Things I like: Eve Online

Posted On Friday, June 19th, 2009 By Jay

#0.75 Work has been crazy and that means we’re very close to shipping.  That’s exciting!  Eve and Street Fighter 4 have been dominating my play time.
#1 I love Eve Online’s Skill Development system.  More skills = more options.  Options include but are not limited to:  Bigger ships, industrial focus, auction house focus, crafting focused, making what you use on a ship better, etc etc.  It is a true horizontal development system, and I love it!
#2 When I defeat someone in PVP, there is a real world dollar value attached to the defeat.  In the smaller frigates, maybe 10 cents a ship.  For the later ships, you’re looking at anywhere from dollars to thousands of dollars per kill.  And you thought losing a BG in WoW was an inconvenience.
#3 Griefing isn’t stopped in Eve, but the attacker will be destroyed if they engage you.  See #2 into why only for the crazy is this an acceptable activity.
#4  Different activities allow for varying levels of player interaction.  Mining, crafting and selling are HIGH social activites.  Meaning instead of looking at a horrible crafting UI, you can chat while your merchandise is being created.  PVP combat is a LOW social activity in that Continue Reading

© Copyright 2012 Creative Commons License
Green Text on Black is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License