Things I Like: Splinter Cell: Conviction

Posted On Tuesday, May 4th, 2010 By Jay

It isn’t often that I play and enjoy stealth games.  I haven’t seriously returned to this genre since the original Splinter Cell.  Even though stealth isn’t my preferred genre, I suggest this title to gaming fans everywhere!  The folks up at Ubisoft Montreal have outdone themselves.
Below I illustrate systems or concepts I found interesting while playing Conviction.

Michael Ironside is Sam Fisher
Cover Mechanic and Resource Management.
VO, or as the AI like to say “asshole this, asshole that!  Think that will work asshole!  Asshole!  Asshole!”

Michael Ironside is Sam Fisher
Not system or even design related I know. At first I was taken aback and wondering how his arms grew back after that dreadful fall from that mars elevator. I realize his voice is not new to Splinter Cell fans. It was however new to me. His voice acting, coupled with excellently written dialog made Sam’s many cut-scenes and quips quite bearable. To celebrate, for the first time on GToB, I’ve embedded a youtube video. Watch it.

O that’s nice!
Cover Mechanic and Resource Management
Normally I wouldn’t bother covering the basics of the stealth genre. I feel that it is the responsibility of the game studio to create a set Continue Reading

Games I’m playing.

Posted On Monday, May 3rd, 2010 By Jay

I’m back!
Finally!  Wordpress breaths again!  Serves me right for keeping around 2 year old plugins…
Moving on!  I have many updates and plenty of observations, things I like and other GToB none sense!
On with the show!  Below is the list of games I either am currently playing, have played (and beaten) and plan to play in the coming month.

Splinter Cell: Conviction – 360 – Beat
Civilization 4: Mod Fall from Heaven 2 – PC
Super Street Fighter 4 – 360 – zomg awesome
Blood Bowl PC: Dark Elf Edition

It’s a wonder I have any time.  I’m sooo excited that I can post again!  Eat it Intertoobs!!!

Update March 2010

Posted On Monday, March 1st, 2010 By Jay

Here are some quick updates.

I’m working on a new Things I Like Template.  It will have pictures.  Please keep the mass hysteria to a minimum.
I like Dante’s Inferno.  I disliked Darksiders.  *shrug*
I participated in a Game Dev MW2 tournament.  Lemme tell you, the guys from Neversoft are really good.
I’ve been busy at work on a super secret project that no one can talk about.

WoW Stuff:

I switched to Shadow.  I may write a couple shadow guides for the bosses in ICC I’ve dropped.
My offspec is holy.  Blizzard did good.
I no longer PvP.  Sad Panda.

STO Stuff:

I am having a lot of fun with this game.
This game is a big change for Cryptic Studios.
You can play it in bite sized chunks.
They need to fix their UI design.  It blows to put it nicely.
They need to fix their player training of the UI.  That blows harder.
They need to make more of the episodes open instance, seriously.  This will open up opportunities to create excellent single player content AND encourage people to play together.
They need to make the lower tier ships valuable.  I don’t know how to solve this issue but it’s there.  Currently there is no reason to use a lower tier ship once Continue Reading

I love my co-workers.

Posted On Wednesday, January 13th, 2010 By Jay

Below is an email conversation I’m having with a co-worker about the movie Daybreakers.  I am overall “meh” about the movie.  I enjoyed some aspects; setting, Ethan Hawke and Sam Neill.  And tried to forget the rest.  He hasn’t seen any of the Simon Pegg movies and his responses are in bold.  My replies are in italic.
I could make arrangements to lend them to you if you like.  I have Hot Fuzz, but not Shaun of the Dead . Oh that would be cool if you don’t mind.  I’ve seen parts of SHAUN OF THE DEAD but nothing from HOT FUZZ.
I’ll get Hot Fuzz to you.  We’ll figure out how to get Shaun of the Dead to you as well.

On another note, Daybreakers was interesting.  The ambience and world were setup very nicely.  One of the first times where I actually felt uncomfortable watching the opening silent review of the world.  It was uncomfortable for its setting, not its delivery.
Unfortunately despite the artful representation of the world, the script was poorly written and unfortunately for the actors, poorly directed.  I don’t blame actors if the script and direction sucks unless the actors are horrible, which they aren’t.  It seemed Continue Reading

Modern Warfare 2: Single Player Campaign

Posted On Tuesday, November 24th, 2009 By Jay

*There are slight spoilers below*
I got my copy of MW2 yesterday and the game continues to impress.  I wasn’t under the impression that Infinity Ward was a continuing series based in their MW universe.  Although I don’t think IW delivered MW2 to the same level of critical reception as MW, the game does impress.
The main players of the first installation, if you will, of MW make a come back appearance in MW2 in addition to some new characters.  The russian level, that everyone made such a fuss about, does leave an impact and introduces the call to action.  That pivotal part of every Hero’s Journey where the main character/characters are spurred into action to right the wrongs of the world.
The resolution leaves something to be desired in the same way that the Matrix Reloaded leaves the audience feeling.  You can tell that the events of the presented story are complete but there is much yet to be resolved.
A couple points if you will:

The characters still have a level of bad assery about them.  By the third time I saw that ridiculous mohawk on Soap’s head I was over it *snicker*
The environments are expansive,  This is in stark contrast to MW.  Continue Reading

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