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	<title>Comments for Green Text on Black</title>
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	<link>http://www.greentextonblack.com</link>
	<description>MMO and Game Industry Related blogging</description>
	<pubDate>Sat, 04 Jul 2009 06:10:42 +0000</pubDate>
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		<title>Comment on Been over a year! by Jay</title>
		<link>http://www.greentextonblack.com/2009/05/been-over-a-year/#comment-488</link>
		<dc:creator>Jay</dc:creator>
		<pubDate>Mon, 01 Jun 2009 21:43:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.greentextonblack.com/2009/05/been-over-a-year/#comment-488</guid>
		<description>Amen brother, amen</description>
		<content:encoded><![CDATA[<p>Amen brother, amen</p>
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		<title>Comment on Been over a year! by Flumoxxe</title>
		<link>http://www.greentextonblack.com/2009/05/been-over-a-year/#comment-485</link>
		<dc:creator>Flumoxxe</dc:creator>
		<pubDate>Sun, 31 May 2009 04:09:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.greentextonblack.com/2009/05/been-over-a-year/#comment-485</guid>
		<description>My god, thank you for the old layout back.

Still not completely faithful to the blog title, but I'm willing to cope.</description>
		<content:encoded><![CDATA[<p>My god, thank you for the old layout back.</p>
<p>Still not completely faithful to the blog title, but I&#8217;m willing to cope.</p>
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		<title>Comment on My first and last rant about loot. by Jay</title>
		<link>http://www.greentextonblack.com/2009/01/my-first-and-last-rant-about-loot/#comment-476</link>
		<dc:creator>Jay</dc:creator>
		<pubDate>Mon, 02 Feb 2009 13:53:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.greentextonblack.com/2009/01/my-first-and-last-rant-about-loot/#comment-476</guid>
		<description>I agree Terrasus.  I know we adopted a similar system the very next night.</description>
		<content:encoded><![CDATA[<p>I agree Terrasus.  I know we adopted a similar system the very next night.</p>
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		<title>Comment on My first and last rant about loot. by Terrasus</title>
		<link>http://www.greentextonblack.com/2009/01/my-first-and-last-rant-about-loot/#comment-475</link>
		<dc:creator>Terrasus</dc:creator>
		<pubDate>Sat, 31 Jan 2009 23:16:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.greentextonblack.com/2009/01/my-first-and-last-rant-about-loot/#comment-475</guid>
		<description>If you can roll on leather, then when you want to roll on cloth, such as your boomkin you mentioned... then you roll as off-spec, at least in my guild.  We consider your highest armor value armor class to be your "main" armor class.  So in this situation, he would have rolled last, if at all.

Loot council takes a long time, but we found it to be the most beneficial.  We actually started allowing the entire raid in on it, and that has helped a lot.  It's not perfect, and there are times where you really do have to "bitch" to be heard, but in the long run it works the best, and it keeps people happier because they understand why this did/didn't get loot.

GL,
Terrasus

&lt;abbr&gt;&lt;em&gt;&lt;abbr&gt;&lt;em&gt;Terrasuss last blog post..&lt;a href="http://adisciplinepriest.blogspot.com/2009/01/rapture-fixed-aint-healin-great.html" rel="nofollow"&gt;Rapture Fixed... ain't healin' great?&lt;/a&gt;&lt;/em&gt;&lt;/abbr&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>If you can roll on leather, then when you want to roll on cloth, such as your boomkin you mentioned&#8230; then you roll as off-spec, at least in my guild.  We consider your highest armor value armor class to be your &#8220;main&#8221; armor class.  So in this situation, he would have rolled last, if at all.</p>
<p>Loot council takes a long time, but we found it to be the most beneficial.  We actually started allowing the entire raid in on it, and that has helped a lot.  It&#8217;s not perfect, and there are times where you really do have to &#8220;bitch&#8221; to be heard, but in the long run it works the best, and it keeps people happier because they understand why this did/didn&#8217;t get loot.</p>
<p>GL,<br />
Terrasus</p>
<p><abbr><em><abbr><em>Terrasuss last blog post..<a href="http://adisciplinepriest.blogspot.com/2009/01/rapture-fixed-aint-healin-great.html" onclick="javascript:pageTracker._trackPageview('/outbound/comment/adisciplinepriest.blogspot.com');" rel="nofollow">Rapture Fixed&#8230; ain&#8217;t healin&#8217; great?</a></em></abbr></em></abbr></p>
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		<title>Comment on My first and last rant about loot. by Green Text on Black &#187; Blog Archive &#187; 1 Shot KT</title>
		<link>http://www.greentextonblack.com/2009/01/my-first-and-last-rant-about-loot/#comment-474</link>
		<dc:creator>Green Text on Black &#187; Blog Archive &#187; 1 Shot KT</dc:creator>
		<pubDate>Thu, 29 Jan 2009 13:52:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.greentextonblack.com/2009/01/my-first-and-last-rant-about-loot/#comment-474</guid>
		<description>[...] happy to declare that yesterdays rant about loot was answered.  Our guild leader made a statement to the raid the very next day declaring smart [...]</description>
		<content:encoded><![CDATA[<p>[...] happy to declare that yesterdays rant about loot was answered.  Our guild leader made a statement to the raid the very next day declaring smart [...]</p>
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		<title>Comment on Priestly Game Mechanics by Jay</title>
		<link>http://www.greentextonblack.com/2009/01/priestly-game-mechanics/#comment-471</link>
		<dc:creator>Jay</dc:creator>
		<pubDate>Mon, 26 Jan 2009 13:40:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.greentextonblack.com/?p=153#comment-471</guid>
		<description>Frnit,
  I was envisioning the penalties and bonuses to stack in the same way as that shadow weaving would stack on the priest as shadow.

  Most of these ideas could be spells cast in the same manner or specific buffs that would work just like PW:S.  Dual cooldown, so as to not abuse them and more then likely these effects would be talented.

  I meant the damage reduction would stack up to 4 times for a total of 8% damage reduction to the target and 50% reduced healing by the priest.  It would likely have to be reduced in case of this buff stacking, in retrospect for balance, to 1% damage reduction, stacks up to 3 times.  That way multiple priests could stack the buff.</description>
		<content:encoded><![CDATA[<p>Frnit,<br />
  I was envisioning the penalties and bonuses to stack in the same way as that shadow weaving would stack on the priest as shadow.</p>
<p>  Most of these ideas could be spells cast in the same manner or specific buffs that would work just like PW:S.  Dual cooldown, so as to not abuse them and more then likely these effects would be talented.</p>
<p>  I meant the damage reduction would stack up to 4 times for a total of 8% damage reduction to the target and 50% reduced healing by the priest.  It would likely have to be reduced in case of this buff stacking, in retrospect for balance, to 1% damage reduction, stacks up to 3 times.  That way multiple priests could stack the buff.</p>
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		<title>Comment on Priestly Game Mechanics by Frnit</title>
		<link>http://www.greentextonblack.com/2009/01/priestly-game-mechanics/#comment-469</link>
		<dc:creator>Frnit</dc:creator>
		<pubDate>Sat, 24 Jan 2009 16:36:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.greentextonblack.com/?p=153#comment-469</guid>
		<description>Tbh, sounds pretty interesting.
Prayer of surge of light sounds bit.. complicated, Rather have it Prayer of surging light imo.

Would you mean them as additional spells to be casted or some sort of effects to spells?
Moreso, would Prayer of Protection stack like 50%/25%/12.5%/6.25% healing done (healing * (1/2)^4) or like 50%/100%/150%/200% healing reduced?
Would 200% healing reducing mean that your GHeal takes 10k health off the target?
All in all, interesting indeed.</description>
		<content:encoded><![CDATA[<p>Tbh, sounds pretty interesting.<br />
Prayer of surge of light sounds bit.. complicated, Rather have it Prayer of surging light imo.</p>
<p>Would you mean them as additional spells to be casted or some sort of effects to spells?<br />
Moreso, would Prayer of Protection stack like 50%/25%/12.5%/6.25% healing done (healing * (1/2)^4) or like 50%/100%/150%/200% healing reduced?<br />
Would 200% healing reducing mean that your GHeal takes 10k health off the target?<br />
All in all, interesting indeed.</p>
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		<title>Comment on Dynamic World State by Doub</title>
		<link>http://www.greentextonblack.com/2008/11/dynamic-world-state/#comment-386</link>
		<dc:creator>Doub</dc:creator>
		<pubDate>Thu, 11 Dec 2008 13:09:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.greentextonblack.com/2008/11/dynamic-world-state/#comment-386</guid>
		<description>The world didn't really changed. Instead the zone has several versions, like instances. When you complete some quests your character moves from one version to the next. This new mechanism is used extensively in Northrend.</description>
		<content:encoded><![CDATA[<p>The world didn&#8217;t really changed. Instead the zone has several versions, like instances. When you complete some quests your character moves from one version to the next. This new mechanism is used extensively in Northrend.</p>
]]></content:encoded>
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		<title>Comment on Importance of consent in World Events by Jay</title>
		<link>http://www.greentextonblack.com/2008/10/importance-of-consent-in-world-events/#comment-253</link>
		<dc:creator>Jay</dc:creator>
		<pubDate>Wed, 29 Oct 2008 17:48:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.grntxtonblk.com/2008/10/importance-of-consent-in-world-events/#comment-253</guid>
		<description>I totally forgot to mention this also affects player that have payed for the recruit a friend program.  Whether you believe this was a good idea or not, this affects those paying customers.</description>
		<content:encoded><![CDATA[<p>I totally forgot to mention this also affects player that have payed for the recruit a friend program.  Whether you believe this was a good idea or not, this affects those paying customers.</p>
]]></content:encoded>
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		<title>Comment on Importance of consent in World Events by Twisted Nether Blogcast &#187; Blog Archive &#187; Episode 22: Brrrrraaaaiiinnnss</title>
		<link>http://www.greentextonblack.com/2008/10/importance-of-consent-in-world-events/#comment-252</link>
		<dc:creator>Twisted Nether Blogcast &#187; Blog Archive &#187; Episode 22: Brrrrraaaaiiinnnss</dc:creator>
		<pubDate>Wed, 29 Oct 2008 14:55:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.grntxtonblk.com/2008/10/importance-of-consent-in-world-events/#comment-252</guid>
		<description>[...] Jay from Green Text on Black talks about consent. [...]</description>
		<content:encoded><![CDATA[<p>[...] Jay from Green Text on Black talks about consent. [...]</p>
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